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Pathfinder spellhunter
Pathfinder spellhunter







pathfinder spellhunter

You are one of the best at using trip or disarm maneuvers (with the True Strike spell) and have a decent amount of debuffing spells. Debuff and Control - If you want, you can build a Magus as a mean debuffing machine.Funnily, you can deliver touch buffs through a whip. While you have several buff spells available, most of them are aimed at buffing yourself, and you have no curing ability to speak of. Buff and Support - You are decidedly not a support character.Staples like Shield and Mirror Image are available for this purpose, as well as some defensive class abilities. Tank - You are a bit of a glass cannon, and need to use spells for protection.That said, you can use most of the classic blasting spells like Scorching Ray, Fireball, and Disintegrate. Ranged Striker - While you can use a bow, most of your class features work in melee therefore your ranged capability is mostly based on your spells.

Pathfinder spellhunter full#

Finally, you are one of the most mobile melee classes, with in-class flight, spell-based pounce, and Dimension Door combined with a full attack at its destination. Second, each combat you get your pick of magical abilities on your weapon. First, you get to channel touch spells through your attack, doubling their damage on a critical hit you can deal 12d6 on a crit at level 5, with a 15-20 crit range. While your average damage is behind that of a fighter or barbarian, your spike damage more than makes up for that.

  • Melee Striker - Your area of expertise.
  • Here's a summary of party roles the suitable for the Magus: A Magus can excel at debuffing enemies, or at using combat maneuvers, or at mobility via flight and teleportation. However, the class is much broader and more versatile than that. The stereotypical Magus wields a keen scimitar and only casts the Shocking Grasp spell over and over again.
  • Excellent - One of the strongest and most versatile options every Magus should seriously consider this, regardless of build.
  • Good - A solid and effective choice the bread-and-butter of a good Magus, although it could be build-specific or somewhat situational.
  • If an option isn't listed, it's probably yellow.

    pathfinder spellhunter

    For a niche build, this option may be worth it, but in general you should get something better. This option either doesn't actually do what it advertises, or is so situational that it probably won't ever come up. Bad - It's a trap, avoid it at all cost.every feat printed for Pathfinder would be impractical at best. For other categories like feats and spells, it only lists the best options for a Magus, and some options that look good but really aren't. For arcana and archetypes, this guide lists all options. The various options are rated by color for effectiveness, and listed in bold if legal in the Pathfinder Society (PFS) public campaign. The chapters on traits and items can be practical to any character. Since the Magus is both a melee class and a caster, several parts of this guide may be useful to other melee classes (notably the feat section), or to other arcane casters (such as the spells and familiars). It also covers the new systems from Pathfinder Unchained: skill unlocks in the skill section, variant multiclassing in the dipping section, and combat stamina under feats. This guide includes all material up to June 2019, including Chronicles of Legend, Planar Adventures, and the Martial Arts Handbook. Questions and suggestions can be posted in this thread on GITP, or this thread on Paizo. Feedback is welcome, and my thanks go to Walter for writing the earlier guide. So this inspired me to write a new class guide on the Magus to compile a list of good choices and strategies. While commonly using a sword, a Magus build can also work with whips, thrown weapons, or unarmed combat.Ī Magus isn't the easiest class to build or to play well, and the original guidebook, Walter's, is several years old and doesn't cover newer spells, feats, and archetypes. A Magus won't be as good at combat as the fighter, nor as good a caster as the wizard, but gets some of the best parts of both. A Magus can temporarily enchant any weapon just by holding it, gets excellent mobility due to spell support, and is a contender for the highest spike/nova damage in the game. The Magus is a melee character with spellcasting ability, and several features that add synergy between the two. Since multiclassing fighter with wizard doesn't work too well, a variety of approaches exist to build this character type. Role of the Magus: More than Shocking GraspĪfter the traditional classes fighter, wizard, cleric, and rogue, a common character type that people look for is the bladesinger or gish: a hybrid warrior/spellcaster who wields a sword in one hand while weaving magic with the other.

    pathfinder spellhunter

    If you enjoy this guide, please check out our games on Steam or Patreon. Kurald Galain's Guide to the Magus, updated June 2020









    Pathfinder spellhunter